Fallout 76 features fast travel and griefing prevention
Recently, Bethesda announced Fallout 76 for Xbox One and other platforms. In an interview between multiplayer.it and Bethesda'south Todd Howard, the developer revealed that Fallout 76 volition feature fast travel and certain perks for low-level players. When Howard was asked about fast travel, he simply replied "Yeah." According to PC Gamer, who translated the interview, no other caption was given. We have no thought how it works, but it might be a system similar to the one found in The Elder Scrolls Online.
Additionally, it seems like low-level players tin can't be killed in role player vs. role player environments. If you're below Level five, and so yous can't exist harmed. Once more, it's unclear how this works, but it seems like this is designed to make sure those new to the game aren't frustrated. The interview mentions that this might change in the future, but we hope in that location's a system which prevents griefing for beginners.
According to Bethesda, Fallout 76 features sixteen times the particular and you tin even view distant weather systems across the map. There are six singled-out regions to explore which take their own expect and feel. Apart from that, the creatures vary as well. For example, you may encounter a mutated behemothic sloth in one locale and a deadly homo-eating bat in another. Both of them present unique challenges and there are specific ways to have them down.
Fallout 76 isn't a hardcore survival game like Ark: Survival Evolved. Howard called it "softcore survival". It seems that the focus will by and large exist on completing quests rather than farming resources.
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